Lost Redemption
Production Team
Jed Klika - Team Lead/ Lead Programmer, Lead Writer, Level designer
Pascal Wilson- Lead Artist, Co writer
Etim Otu - Musician
Sohum - Musician
Esther Williams - Programmer
Christine Kwak - Artist
Mars - Artists
Mitch - Artists
Sriram - Artist
Cameron Williams - Level designer
Philip Dunwoody - Artist
Lost Redemption was a game that I lead development in Spring 2022 within PantherDev. The main thing that I want to accomplish with this project is take what I did from Talon Fall and incorporate more narrative elements into it. The way that added narrative elements to the game was through the implementation of a dialogue system and collectibles documents. Another thing that I wanted to expand upon was the complexity of the AI by having use state machines. I also implemented a two stage boss fight as well.
The development cycle of the game can be seen Here
If you would like to play the game for yourself a build can be found HERE