Lost Redemption

Production Team

Jed Klika - Team Lead/ Lead Programmer, Lead Writer, Level designer

Pascal Wilson- Lead Artist, Co writer

Etim Otu - Musician

Sohum - Musician

Esther Williams - Programmer

Christine Kwak - Artist

Mars - Artists

Mitch - Artists

Sriram - Artist

Cameron Williams - Level designer

Philip Dunwoody - Artist

Lost Redemption was a game that I lead development in Spring 2022 within PantherDev. The main thing that I want to accomplish with this project is take what I did from Talon Fall and incorporate more narrative elements into it. The way that added narrative elements to the game was through the implementation of a dialogue system and collectibles documents. Another thing that I wanted to expand upon was the complexity of the AI by having use state machines. I also implemented a two stage boss fight as well.

The development cycle of the game can be seen Here

If you would like to play the game for yourself a build can be found HERE