Uprising Awaits
Production Team
Kohlton Hamman: Project Lead
Jed Klika: Lead Programmer and assistant level designer
Naimul Hassan: Lead Level designer and assistant programmer
Victoria Hamblen: UI
Ashley Foster: Promotional material
Uprising Awaits was a virtual reality game I help create in unreal engine 4 with the help of Human Codable’s Advance VR Framework 3.0. This was first VR game I have made so far. I worked on implementing mechanics such as switches and wheels. Original I wanted to implement a grappling hook but couldn’t figure it out so I ended up implementing a climbing mechanic instead. We had also initially planned on having elevator at the end of the game but I deemed that would make the player sick. Instead of a elevator I ended up designing an additional puzzle that required players to place cubes in a way that would allow them to get to the end of the level. Overall this project taught me how to be quick on my feet and find solutions to problems as they arise.
A game design document can be found HERE